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Fire_Stride
Posted on: Aug 25 2005, 08:47 PM


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Member No.: 1,221


Whenever I replay this game, I am amazed at Yu Youhua's ability to detect weak moves made by his opponent. Look at move #12 by Chiu Yu Kuen. Immediately, Yu Youhua calculates that the Blue knight cannot go forward beyond here, because there are two Red pawns ready to press on the knight, if
Blue were to try and push the knight further. So Red takes advantage of the situation and uses the Blue knight to force the two chariots to exchange. The beauty of this exchange is that Blue will have nothing left on row 9 to defend his weak left side. Red then brings in the remaining chariot, starting with move #15, to create chaos.
  Forum: Best Game from GrandMaster: Những ván Cờ ... · Post Preview: #5425 · Replies: 2 · Views: 31,401

Fire_Stride
Posted on: Jul 24 2005, 10:18 AM


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Group: Members
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Joined: 10-July 05
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Sometimes when you face a stronger opponent in a tournament, and you lose a major piece because of a mistake, it may be time to play more carefully and try to force a draw, to minimize the fall in your ranking.














MoveComments
5.Red knight wants control of the center, but a single knight cannot do that alone. And the cannons would not be able to provide support in this case, because the Blue pawns would simply move forward and remove the cannon's triggers. unsure.gif
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7.Red is forced to bring the knight home.
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11.---
At first glance, moving the cannon here would seem useless for Blue. But there is a reason. Blue sees that the Red rook is coming up to trap his cannon, so he decides to move his cannon sideways by one step so that his rook can protect it. Although the reason is valid, I think there is a better way.
Alternate Move 11: Leave the cannon where it is and move the frontline rook two steps forward. That would allow the cannon and rook to attack Red's pawn in tandem. At the same time, it would remove the Red rook's threat against the Blue cannon. See the diagram below.
12.---
The knight has no where to advance after this.
15.---
He attacks the other side of the board with his cannon. I don't think he is aware how trapped the knight on his leftside really is. That cannon was the only thing that was keeping the knight alive, because it can be pulled back to provide horizontal protection. He should have left it where it was. sad.gif
22.This move appears to be a lure to get Blue to move his rook off to the side, away from the main battle, and into the range of Red's cannon.
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23.He finishes off the Blue knight, an easy kill because of Blue's previous mistake in move 15.
Good job! cool.gif He does not fall for the lure and decides to move his chariot back to a more useful row.
29.---
This move is very daring! rolleyes.gif He moves the cannon into the path of the Red knight, who will surely capture him. The sacrifice of his cannon will serve two purposes. First, to divide the advancing Red knights. Second, to make a strong and final attack against Red with the help of his knight and rook.
34.---
Blue has made his last mistake, ohmy.gif setting his knight and rook in position to be forked by the red cannon. A fork is a position where one piece can threaten two enemy pieces at the same time.
35.Red executes the fork, leaving Blue with no choice but to resolve the situation by exchanging rooks.
However, Blue realizes that even if he exchanged rooks, he would still be grossly outnumbered. So there would be no point in playing any further. He resigns.
Chiu Yu Kuen (Hong Kong) played a very aggressive game, always advancing his pieces. But without realizing that his knight was stuck without a way out, he made no defensive preparations and suffered a great and early loss. However, this did not cost him the game, just yet. He took a chance and continued to play aggressively. Do you think this is wise, especially since he already lost a knight so early? While busy planning more aggression, he made more defensive mistakes. Maybe he should have switched to a defensive game immediately after losing the knight and try for a draw. What do you think?
















  Forum: Best Game from GrandMaster: Những ván Cờ ... · Post Preview: #4939 · Replies: 2 · Views: 31,401

Fire_Stride
Posted on: Jul 17 2005, 07:36 PM


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Group: Members
Posts: 10
Joined: 10-July 05
Member No.: 1,221



I just made a new set of game pieces and a board featuring a picture that my cousin took while she was studying in Vietnam. I hope you like it. smile.gif While in the Master table, I was thrilled to come across this well played gambit. It was absolutely marvelous! So come and enjoy it with me:














MoveComments
5.Red takes the aggressive route in this opening, by advancing far with the rook. It's a familiar opening, but I would prefer not to overextend my forces so soon in the game
Blue responds by charging his cavalry, a typical response for the opening. The theory is that Blue will trade the defense of his center pawn for some momentum on his left side. This kind of sacrifice can be called a gambit, but there is another gambit to come that will astound you!
10.As predicted, Red has taken control of the center, but at the cost of leaving his right side completely vulnerable to Blue's cannon and rook.
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11.---
Blue dominates the left side of his board.
12.---
He brings in the other cannon to increase the pressure.
14.Red positions his rook defensively to that side of the board, but there really isn't anything it can do to Blue's protected cannon. In a case like this, you should put your rook to another task.
Blue appears to be setting up a siege on the position immediately to the right of Red’s general. I wonder why Red hasn’t responded. unsure.gif
Alternate Move 14: Use the Red rook to defend column four, which intersects with the focal point where the enemy cannons intend to attack, a spot next to the general. If Blue attacks with his cannons, then at least they can be immobilized afterwards by the red rook. See diagram below.
15.I don't know why he advanced the knight, especially when it can easily be blocked by the enemy rook.
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17.The knight eventually retreats, causing Red to lose tempo.
A Gambit! rolleyes.gif This is my favorite part of the whole game, and from here onwards, the game becomes really exciting! Blue has sacrificed a cannon, but let's find out what he will gain in the following moves.
19.---
He follows through with an attack which recuperates the earlier loss.
21.---
There is a vulnerable spot between the red knight and general. Blue notices. Red has a chance to defend that spot, if he pulls his cannon back one space.
22.Oh no! blink.gif Instead of defending the weak point next to his general, Red decides to attack. Now is not the time for that. sad.gif This is a grave mistake.
Blue calls up his other rook to join the fight. The game is over from here on.
Alternate Move 22: Pull the red cannon back to cover the general’s weak left side. This will prolong the game a bit.
I hope you had as much fun as I did with this game. I promise to bring you another game review soon. rolleyes.gif See you next time!


























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